Agentic technologies
Building software around AI agents, tool use, and multi-step workflows - with an emphasis on control, reliability, and useful outcomes.
- AI agents
- Tool use
- Orchestration
- APIs
SoftwareIdeasLife
I build agentic software and high-performance data systems, then write about the ideas I pick up along the way.
About
I'm Wojciech - a software engineer building agentic technologies and data-intensive backend systems. I focus on turning complex AI workflows into dependable software and making large-scale data processing faster and more efficient.
Away from code, I'm drawn to stories about identity, memory, technology, and strange futures. This site is where those professional and personal threads meet.
Experience & skills
Agentic workflows, data infrastructure, backend systems, and deeper systems thinking - built for performance and reliability.
Building software around AI agents, tool use, and multi-step workflows - with an emphasis on control, reliability, and useful outcomes.
Designing relational and analytical data systems, improving performance at large volumes, and making deliberate choices around schemas, queries, storage, and observability.
Designing asynchronous services, queues, APIs, and rate-limiting paths that stay understandable and dependable as they scale.
Learning lower-level concepts through Rust and compiler fundamentals, then bringing that clarity back to performance and everyday engineering.
Current focus
A living snapshot of the ideas, technologies, and questions I'm spending time on - less a publication queue, more an open workbench.
How tool-using agents can remain observable, controllable, and useful once they leave the demo environment.
Ownership, borrowing, iterators, virtual registers, and how compiler fundamentals change the way I reason about software.
Schema changes, migrations, rate limits, and operational trade-offs across PostgreSQL, ClickHouse, Redis / Valkey, and async services.
How games, science fiction, and anime frame questions about identity, memory, consciousness, and possible futures.
Interests
StoriesSystemsFuture
Anime and games are part of my cultural operating system: cyberpunk cities, psychological mysteries, complicated worlds, and stories that stay with you after the screen goes dark.
Contact
Open channel
For professional conversations, collaborations, or a closer look at my work, find me on LinkedIn and GitHub.